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The Unidirectional Data Flow (UDF) pattern has improved the usability and performance of since the first beta launched in February. Coinverse is the first app creating audiocasts covering technology and news in cryptocurrency. Upgrades using UDF include more efficient newsfeed creation, removal of adjacent native ads, and faster audiocast loading.
The UDF pattern organizes the app into three main areas, view state, events, and effects ensuring the app is modularized and reliable. I learned of the UDF pattern from episode 148 of the , with at and . On first listen it was interesting, but a large overhaul. UDF became compelling as I worked on fixing bugs and realized how complex various flows had become.
The examples of UDF I’ve seen thus far have been with . Rx a powerful and customizable tool for creating streams of data that can be observed in real-time. However, provides the same benefit of observing state changes and on top of that is simple, directly integrates with Android’s , and handles Android’s lifecycle events by default. If unfamiliar, check out Google’s ’s . To try out UDF I refactored the newsfeed flows in Coinverse as we’ll walkthrough below. <a href="//medium.com/media/8b9dd6f492bd3f25f79f7bf5cbe0388e/href">//medium.com/media/8b9dd6f492bd3f25f79f7bf5cbe0388e/href</a>UDF pattern, a.k.a. Unidirectional Data or State Flow was originally popularized in web development with Facebook’s and state management, and UI libraries. Early Android can be found from and at in 2015. ’s talks on Rx educated developers on which are fundamental to UDF.
App companies adopting UDF
Gem Lake, Yosemite Emigrant Wilderness Trail
For the first iteration of Coinverse I used the Model View View Model (MVVM) approach. MVVM separates the UI from the business logic, improving readability and organization. However, as an app grows with MVVM it becomes a lake of data. Information flows in, out, and around at many points via Activities and Fragments with Data Binding, ViewModels, and Repositories. This adds complexity for keeping track of logic, debugging, and testing, which requires mocking many components.
pc — , Waterfall at Yosemite National Park UDF is a waterfall, information flows in one direction through a single source providing many benefits.
Coinverse’s main newsfeed
View state is responsible for holding the final view’s persisted data. This entails all of the content shown to a user on a screen, including information about the content such as enabled statuses.
Looking at Coinverse’s main newsfeed above, examples of view state include the contents of the toolbar, what timeframe and the feedtype of feed to display, as well as the contentList to populate the feed with.
ContentSelected(…)
View events consist of both user interface and system initiated actions. UI actions include button presses and text input, whereas system actions might be Android lifecycle events and screen rotation.
In the case of The Coinbase Blog’s content selected above a view event is created, ContentSelected. The event will share information with the business layer to initiate the retrieval of the audiocast selected.
ContentSwiped(…)
View effects are one time UI occurrences that don’t persist. Effects include navigation, dialogs, and toasts. Effects are created by the business layer to initiate changes in the UI.
When the CCN item above is swiped right, the business layer adds a saved label to the content. The business layer sends an effect, ContentSwiped**,** informing the UI of the change in the content’s label. The UI can then remove the content from the main newsfeed.
Let’s understand how the one-way flow of data is structured. The View handles all UI and system level actions stored in a single stream. The stream is sent to the ViewModel that receives the actions and handles them accordingly in the business logic.
The ViewModel is the source of truth for the view state and creates any necessary effects. The ViewModel also handles requests to the data Repository layer, managing the results loading, success (content), and error states returned from the Repository with an Lce object (more on Lce's below).
Both the state and effects are observed by the View, updating any changes from the ViewModel in real-time.
mainfeed loading We’ll use Coinverse’s main newsfeed loading as our example for how to implement UDF.
The view state uses LiveData because it’s important the data is immutable vs. MutableLiveData. Otherwise, the flow of data would not be unidirectional, and the state could be changed in many places.
View events and effects are not persisted in the ViewModel. A Sealed class, like an Enum, but on a class level, is used to pass information. Sealed classes define a parent and child class with or without data. TheScreenLoad event is a data class with data about what the ViewModel should load. Whereas the UpdateAds effect is a class without data telling the view to update the ads in the newsfeed.
In this example, when the system action of onCreate occurs, a ScreenLoad event is added to the stream of view events and sent from the Fragment to the ViewModel to start creating the main feed.
All of the events created in the View / Fragment are added to a LiveData object _viewEvent, a MutableLiveData object which updates the immutable LiveData object. I’m using the pattern of passing all of the events in onResume based on ’s .
The LiveData stores data wrapped in an Event. As explained by in his , events ensure a single unique object is added to a stream. This avoids the accidental creation of multiple objects for a single action.mainfeed loaded <a href="//medium.com/media/1e82719128462cbbc400fb2ceab73db4/href">//medium.com/media/1e82719128462cbbc400fb2ceab73db4/href</a>
The ViewModel receives incoming events, handling each event in a when statement based on the type of Sealed ViewEvent class. For ScreenLoad, the entireViewState is updated with the required data. To populate the newsfeed a request to the Repository with getMainFeed is made.
Update State Value
In cases where an attribute of the ViewState needs to be updated rather than the entire ViewState, Kotlin’s shallow function is useful. <a href="//medium.com/media/ce1bf00297c228e57a7216047f915529/href">//medium.com/media/ce1bf00297c228e57a7216047f915529/href</a>To manage network requests, introduces the Lce Sealed class object with three states, loading, content, and error. The content state represents a successful request.
<a href="//medium.com/media/115cf44f615dca588145ff82c08df8f1/href">//medium.com/media/115cf44f615dca588145ff82c08df8f1/href</a>A Sealed class is also useful for returning different types of results.
<a href="//medium.com/media/0282a893889f04b825cc9f73d6a231fb/href">//medium.com/media/0282a893889f04b825cc9f73d6a231fb/href</a>getMainFeed’s network request shares send the Lce states to the ViewModel via the LiveData stream. The PagedListResult class can be passed into the Lce for both the content and error states. The ViewModel will then manage each state appropriately.
mainfeed error
The gif shows something has gone awry. We’ll see how the error is handled in the ViewModel.
<a href="//medium.com/media/2e31d1bd3a6304c6a19b4728f9102597/href">//medium.com/media/2e31d1bd3a6304c6a19b4728f9102597/href</a> UDF has streamlined both methods of requesting new content from the network and retrieving the updated content from the database. Prior to using UDF, Coinverse called two repository methods separately to populate the main newsfeed.When the feed is loading the existing Room database content is returned so that the user is not staring at an empty screen. For the successful Content case, the updated content from Room is returned. For errors requesting new content, the existing Room content is also displayed similar to theLoading case. In the error above, a SnackBar view effect is passed to the Fragment to display the error message.
The ViewModel observes each Lce state with a LiveData SwitchMap. The SwitchMap passes in one LiveData object and returns a new and different LiveData object that is saved to the view state.
Like all LiveData, a SwitchMap must be observed in the view in order for the value to be emitted within the map inside the ViewModel.
Now the view state may be observed when an update occurs. The view effects are observed in the same way.
auto adjacent ads detection In addition to a streamlined newsfeed above, UDF has improved how Twitter’s native ads are shown in the newsfeed. MoPub’s MoPubRecyclerAdapter does not have a built-in approach to avoid adjacent ads from showing. Content can be swiped to be saved or dismissed, eventually causing two ads to appear next to each other. Prior to UDF, this was handled with a manual swipe-to-refresh by the user.
With UDF there is a contentLabeled view state. When the status of the view state changes, meaning an item is labeled to be removed from the main feed, a check for adjacent ads is made. If removing the content creates adjacent ads, the ads are automatically refreshed.
A big thanks to and of the for organizing the talk! If you are in Medellín I recommend stopping by their MeetUp.