paint-brush
Getting to Know gRPC by@aashishb
2,402 reads
2,402 reads

Getting to Know gRPC

by Aashish BalajiNovember 24th, 2022
Read on Terminal Reader
Read this story w/o Javascript
tldt arrow

Too Long; Didn't Read

In distributed systems, we often have to communicate between different services. Code that may look like a local function call, is actually being executed on a different node in another system entirely. This is known as a remote procedure call, or RPC. gRPC is built on top of HTTP/2 so it’s ideal for bidirectional communication; the client can initiate a long-lived connection with the server, over which RPC calls can continuously be sent. We’ll be building a basic unary service method using Go and gRPC.

Companies Mentioned

Mention Thumbnail
Mention Thumbnail
featured image - Getting to Know gRPC
Aashish Balaji HackerNoon profile picture

What is an RPC?

In distributed systems, we often have to communicate between different services. Code that may look like a local function call, is actually being executed on a different node in another system entirely. This is known as a remote procedure call or RPC. Below is some throwaway code to demonstrate the idea:


// Imagine a client (an online shop) communicating with a server (payment processor)
// we have an Order object in the shop with an associated item name and price

Order newOrder = new Order();
newOrder.writeItemName("playstation5");
newOrder.writePrice("499.99");

// we call a credit card service to process the payment
// Note: the key here is that the credit card service is on a completely different network node.
// it is not a local method call.

Payment payment = creditCardService.processPayment(parseInt(newOrder.Price, 10))

//...depending on whether or not the payment is successful, you can do further work.


To implement an RPC, there is usually an RPC framework that’s used. For the client to actually call the method that exists on another node successfully, the framework provides you with what’s known as a “stub”. This stub provides the appearance of the method that actually only exists on the other side (the server). It converts the requests, responses, and methods into code that can be sent to the service that actually performs the intended function execution. The term used for this conversion is “marshaling”. The RPC server will grab the packets sent over the network, “unmarshal” the message and execute the function call. The response from the server to the client will require another marshal-unmarshal cycle.


Interesting note: RPC is older than REST as a protocol, and has been in use since the 1970s.

What is a service?

The service definition states which methods can be called remotely, and it also specifies the types of objects being used to initiate an RPC call, as well as the expected return type. Using our example from above, you can imagine that the processPayment service definition expects a price, and will return a boolean to signify the success or failure of a payment. We’ll see a more concrete example later on.

What differentiates gRPC?

The basic difference is that instead of using JSON or XML, gRPC adapts a regular RPC framework to use “protocol buffers” or protobuf as its interface definition language (this format was created by Google in 2008). This binary data format is really light and fast, so it’s preferred in settings where you value speed and you want to minimize bandwidth usage. gRPC is built on top of HTTP/2 so it’s ideal for bidirectional communication; the client can initiate a long-lived connection with the server, over which RPC calls can continuously be sent.

What are the types of gRPC service methods?

gRPC offers 4 types of service methods.


  1. Unary RPCs: This resembles a normal function call, where the client sends a single request, and receives a single response back.
  2. Server streaming RPCs: Here, the client sends a single request but it receives a stream of responses back.
  3. Client streaming RPCs: The client sends a stream of messages, but receives a response only after the server has finished processing the entire stream.
  4. Bidirectional streaming RPCs: This involves two independent streams. Both the client and the server send streams of messages using a read-write stream.

Building a unary service method using Go and gRPC

Before we start, make sure you’ve got the prerequisites sorted out by visiting this :


Don’t worry about the example code since we’ll be creating our own.


Why are there two different downloads?


As of v1.20.0, the protobuf module . The protoc-gen-go plugin that is packed with this module is for the protocol buffer compiler to generate Go code. But in order to generate the Go bindings for gRPC service definitions you need to download the protoc-gen-go-grpc plugin as well.


We’ll be building a basic unary service with a server and client components. The idea is to implement a SayHello method where a client sends a request with their name, and the server responds with a greeting including the name. We need to define our service and methods, generate the protobuf files, and we’ll be ready to play with our code!

Step 1: Create a directory for our project

Make a new directory called grpc_noon and create a subfolder called proto. Navigate to proto and make 2 subfolders called server and client respectively. Your folder should now look like the image below:


Step 2: Create a service definition

Within the proto subfolder, create a file called greeter.proto.

Navigate to the proto folder and open up a terminal. Enter the following code:

go mod init example.com/grpc-greeter


Let’s quickly go over what we just did. In order to track dependencies when creating a module, we use go mod init but normally, a module path will include its origin in the form of a repo URL. In cases where we might publish modules for others to use, this is a common practice. For us, example.com is simply a placeholder URL that is used internally to serve as an accurate pointer to the module. If you’d like, you can use a local path instead such as ./grpc-greeter.


Now, we can define our service and any RPC methods that we want to use.
syntax = "proto3"; // specify the syntax

package greeter; // declare the greeter package

option go_package = "example.com/grpc-greeter;grpc_greeter"; // direct the go package to our module path

service Greeter { // define our service and the rpc methods we'd like to call
  rpc SayHello(Message) returns (MessageResponse) {}
}

message Message { // define the request with expected parameters
  string name = 1;
}

message MessageResponse { // define the response with expected parameters
  string greeting = 1;
}


The option is defined to help with the next step but otherwise, we are simply defining the expected interaction we want between our client and server.


Now that the service definition is complete, we can generate the necessary protobuf files.

From the proto folder, run the following command:

protoc --go_out=. --go_opt=paths=source_relative --go-grpc_out=. --go-grpc_opt=paths=source_relative ./greeter.proto


For this step, we’re using the plugins we downloaded earlier to generate our proto files in specific paths. The . simply refers to the current directory, so we’re dictating the output directory locations. At this point, your folder should look like this (left sidebar):


If you take a look at the generated files, you’ll see that the server and client implementations are in the greeter_gRPC_pb.go file whereas the serialization and de-serialization logic for the defined service are in the greeter.pb.go file.

Step 3: Create a gRPC server

Navigate to the server subfolder.

First, let’s declare the package name and import what we need.


Next, we’ll use the protobuf file to create our server struct, and make the function that we’d like to call from the client.

Lastly, let’s start up the server within our main function and set it to run on a specific port.

To confirm that it’s working, you can run go run greeter_server.go and you should see that it’s up and running!

Step 4: Create a gRPC client

Navigate to the client subfolder.

Here, we want to do 3 things:


  1. Initialize a gRPC client connection and dial the server. We’ll use the grpc library methods to accomplish both.
  2. Create a Greeter client and make the RPC call with our SayHello method (make sure to pass in a name!). We’ll use methods from the generated protobuf files to do both.
  3. Lastly, run the client and see your response! On line 27 in the image below, you can see us using the Greeting field from the struct that we defined in our proto file. A note - regardless of which case you use in your definitions, all protobuf files will use uppercase for fields and method definitions.

Step 5: Run the client and inspect the response

Assuming that your server is already running on an address/port, and the client is dialing that same address/port, you can now run your client. If it’s successful, you should see something like the image below on the server side:

On the client side, you’ll see a message logged that says:
2022/11/23 19:36:47 Response from server: Bob`

Conclusion

You’ve successfully set up a gRPC client and server, and defined service methods that can be used with an argument! Unary service types can be used for many use cases but if you’d like something else to try, you can experiment with bidirectional service types. Hope this helped.


Links:


Thanks to these great engineers for their input and help:





바카라사이트 바카라사이트 온라인바카라