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This is because people misunderstand how open source works all the time, and we aren't any different.
If you want to make people pay for software that already exists, then the only realistic way is mild extortion, and that means a proprietary license.
But the whole idea of free software is that once the software exists, it "belongs" to everyone (in the sense that every single person on the planet is free to use it, inspect it, modify it, and share it).You can ask people to pay for it, but why would they? It's already "theirs", it already exists, paying for it can never be anything but a courtesy to anyone who already sank time into it. This is why donation-based projects are struggling: you're asking people to pay for something they already have.However, when it comes to making people pay for software that doesn't exist yet, things look very different. Plenty of people and companies do, in fact, spend considerable amounts of money on making software exist that they need to exist. This is how the majority of serious open source projects get funded.
Take, for example, Firefox. Regardless of what the Mozilla Foundation's marketing copy says, it does not exist because a bunch of philanthropists decided they need to make the world a little better - the only reason the project is viable is because Google (and a few other companies) massively benefit from its existence, and hence pump substantial amounts of money into its development.
Or take Linux (the kernel, that is). Thousands of companies worldwide benefit from the existence of a free, tinkerable kernel, for all sorts of reasons: cloud hosting providers benefit because it makes their operation affordable for the masses, server hardware manufacturers benefit because it increases the customer surplus (money not spent on OS licenses can be spent on hardware instead), consultancy firms benefit because they can now sell support contracts for an OS that they can control but don't have to maintain themselves, research facilities benefit from not having to develop a custom kernel for their supercomputing clusters, etc. So all these entities help fund kernel development.Another model is for companies to pay for desirable features, basically using their money to vote on the future direction of a project. Apart from the scope, this is essentially the same payment model though.There are plenty of ways to get paid for your work, the proprietary model is just one of them.
It is a DISTRIBUTION plan. You DISTRIBUTE using open source. You need to ATTACH A BUSINESS PLAN to your DISTRIBUTION plan.However, because code IS the most valuable byproduct of a developer give away code is give away the MOST valuable asset. Is like a chef giving away the meals ie: Is not just the receipts is the full meal. Code is not just a description by mean of cheap building is the END product.
Why you will pay the chef if he already give you the food? And the way to have the food without the chef?
Open source is a very idiotic business plan WITHOUT a seriously extra advantage. In the case of single/small team of developers is the worst possible business to have: Everyone that claims to make money with open source have a BIG extra thing as side that is so valuable that the value of code become irrelevant.
Think like restaurant where all the food is free. 100% total free. BUT here is where the most popular actors are.Have a photo with them cost $$$$. In this convoluted scenario the popular actor are the BIG thing that this place have that is much more valuable than the food.
But now you are a street food seller and give the food for free. And in you place no one of notoriety visit and you don't have anything of value worth a damn.
But long story short, don't write OSS for money. Have a full time job and do OSS on the side.If you want a heads up on my next projects, or just want to chat about the web, make sure to follow me on Twitter . If any of helped you please consider to help me pay my server bills and rent.