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Suddenly, getting the whole bundle seemed like a much better deal than subscribing to just Apple Music, even though I don’t quite need the other services. Eventually, I succumbed and I am now an Apple One subscriber.This process however, raised a series of questions in my head such as why do companies such as Apple bundle services and offer discounts on such bundles? Why not chase higher revenue by directing marketing efforts towards selling individual services rather than bundles? And why not bundle services of similar nature together rather than offer services with little to no overlap in their offerings?
Upon doing some research on the above questions, I came across Chris Dixon’s post on how bundling benefits buyers and sellers and Shishir Mehortra’s theory of SuperFans and CasualFans.
In this article I try to answer the above questions using these two theories and stating a third advantage most internet companies leverage while offering bundled products. While the theories are applicable to multitudes of companies and their offerings, I would be using Apple as a case study and try to unravel the advantages Apple and other companies of similar nature (internet businesses) experience with bundling.Note: The words ‘products’, ‘goods’ and ‘services’ are used interchangeably in this article.
In economics, the (WTP) is the maximum price a consumer is willing to pay for a commodity or service. The demand curve for any commodity is thus the price set by the company and the quantity demanded by consumers whose WTP is at or above the selling price.However, Chris argues that when goods are bundled together, it increases the consumers’ WTP and flattens the demand curve thus resulting in a greater quantity demanded and consequently greater revenue to the company.In Apple’s scenario, let's assume the following simple model wherein there are 2 sets of customers - music lovers and game Lovers. For music lovers, let the WTP for Apple Music be ₹120 and for Apple Arcade be ₹30. Conversely, for game lovers let the WTP for Apple Arcade be ₹120 and for Apple Music be ₹30, since enthusiasts in each of their respective categories will have a greater willingness to pay for their respective categories and a lower WTP for the other category.The below table captures the above information:
Demand curve for Apple Arcade
Demand curve for Apple Music
The shaded portion on the X-Axis represents users whose WTP is equal to or exceeds the selling price of ₹99. Now, when Apple decides to bundle the products together, the users’ WTP would increase to ₹150 (120 + 30) for the combined offering. Thus, any selling price of the bundle below ₹150 would generate a horizontal overlap in the demand curves of music lovers and game lovers by targeting a larger user base and generating greater revenue as shown in the figure below.Demand Curve for Apple One
Shishir Mehrotra in his article has proposed an interesting perspective of bifurcating subscribers into two broad categories: SuperFans and CasualFans.
A SuperFan is someone who:If either or both of the above conditions are not met, then the user can be called a CasualFan.By nature, SuperFans are the highly motivated target group who have no problem paying the full price for a product / service. Thus, a music fanatic like me would classify as a SuperFan for Apple Music but a CasualFan for Apple Arcade since I have little to no interest in mobile gaming. Now if all things remained the same and Apple only sold its services individually (by not bundling), it would by definition, only be targeting the SuperFans in each of their service categories because only SuperFans would pay the full price. However, Apple can reach a much wider audience by bundling products together and trying to target CasualFans by maximising their overlap across categories.Shishir states that in order for a bundle to be effective, it must reduce SuperFan overlap and increase CasualFan overlap. Returning back to my first example of being an Apple Music SuperFan. Now if Apple were to launch an on-demand concert streaming service, and bundle it Apple Music, of course I would subscribe to it. However, from Apple’s point of view, it would again only be targeting it’s music SuperFan base and leaving out the rest of the audience.
However, by bundling together diverse offerings such as cloud storage and games, Apple can reach a much wider audience than bundling services of similar nature together. In other words, the more diverse the offerings of a bundle, the larger is the audience that a company can target with its casual fan overlap.Shishir has also explained the above point visually using the below diagram:
An illustration explaining CasualFan and SuperFan overlap
In today's times where a variety of products and services are available for a single problem, user retention has become more important than ever.According to a , 7 out of the 12 largest companies leverage some form of digital ecosystem. Digital ecosystems are a great way to increase and ensure . Bundling is a great way of building and attracting users into an ecosystem because of its nature of offering multiple services at a fixed price.For instance, I have used the free tier of Google Drive for my cloud requirements up until now. However, after signing up for Apple One I get 50GB of iCloud storage as a part of the package. I have switched to iCloud ever since and have even opted for automatic photo backup onto iCloud. The for me are now incredibly high since moving to a competing service would either involve switching an entire ecosystem of 4 services (music, video, games and cloud) or purchasing an additional cloud service at its retail price on À la carte basis. Bundling is thus a great way of building ecosystems and retaining users.
Previously published . If you enjoyed reading this article, make sure to check out my .