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Juanjo Chust is CEO of Arker Labs, a company founded in 2018 which has been developing all kinds of applications. Arker is an online multiplayer game that allows you to create a custom character, equip it with NFTs, and fight against others to fight for control of the city of Ohm.
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Ishan Pandey: Hi Juanjo, welcome to our series “Behind the Startup.” Please tell us about yourself and the story behind ?
Juanjo Chust: Hello! Nice to be here. I’m Juanjo Chust, CEO of Arker Labs, a company founded in 2018 which has been developing all kinds of applications. However, for a couple of years, we have been dedicated only to providing consulting and Blockchain developments to all types for companies worldwide. We love technology and develop new ideas about it, giving more and more value to decentralized applications.
Ishan Pandey: DeFi is gradually establishing itself as the critical source of funding, with multi-billion dollars already committed. What are your views on GameFi, and how is it connected with DeFi?
Juanjo Chust: From our point of view, we believe this is the way forward to offer the user one of the best virtues of the blockchain, the ownership of the asset.
Ishan Pandey: How should play-2-earn games be modeled for developers?
Juanjo Chust: As developers, we believe that the most important thing is to create good tokenomics, so that everything is well organized, avoiding click2earn without any sense.
And the second most important point is to give a clear and concise use to the token, a use that allows quick and transparent usage for the user, making the token circulate and creating a healthy and lasting economy in the game.
Ishan Pandey: Despite recent market declines and regulatory crackdowns in some countries, cryptocurrencies are gradually but steadily gaining acceptance across all businesses, particularly the gaming industry, which is eager to get into the fast-growing market of digital currency users. Do you believe blockchain technology will be widely adopted in the next five years?
Juanjo Chust:Clearly, blockchain technology is going to be key in the future, and companies are already beginning to contemplate the possibilities of integrating it into their games. So, if you can bring more features to your players and bring them more security. Why not implement it?
If, as a player, I see two exact same games, but one of them offers me the possibility of becoming the real owner of the things I earn and doing whatever I want with those items. I will always choose the second one.
Ishan Pandey: Please tell us about Arker Labs and the F2P and P2E model?
Juanjo Chust: One of our own products within the company is our game Arker, which we have been able to launch after many years of development. Arker is an online multiplayer game that allows you to create a custom character, equip it with NFTs, and fight against others to fight for control of the city of Ohm.
Ishan Pandey: Can you please tell our readers what distinguishes the metaverse play-to-earn model from the play-to-earn model existing within the mobile gaming space?
Juanjo Chust: From my point of view, the metaverse is focused on the interaction between users, something much more personal, where within it, you can work, have your salary, buy things for your avatar, and be able to perform all kinds of activities within the virtual world. So that the currency is used for the same things that we use our local currencies in our lives.
Ishan Pandey: What are your views on DeFi and the susceptibility of decentralized applications to hacks?
Juanjo Chust: Unfortunately, hacks are happening all the time on these types of platforms. But it is something that we will always have to live with since it is something that happens in any type of software.
Ishan Pandey: What does the roadmap ahead look like for Arker Labs and the blockchain gaming industry as a whole?
Juanjo Chust: We are currently creating much visual content, as we are one of the few projects where all the assets are made in-house.
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