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This isn’t even close to representing what I’m talking about As a designer, I have no control over what this compound reaction is. Within bound, I can’t control how the installation user chooses to interact with the system. I also can’t control which onlookers are watching at specific times. Therefore I also can’t control the compound of those two variables, or the many other variables I’m not even aware of. In this context, designing for emergence is designing a space or system where these two agents can create moments between them. Spontaneous awe. I think this concept is so powerful — with implications ranging from how brands interact on social media, to how education systems are designed to allow students natural talents to emerge.
In increasing complexity — it moves from Symbols, to Products, to Interactions, and finally to Systems. It’s easy to see why the orders get progressively more complex. Symbols are purely symbolic, whereas products are both symbols and physical artifacts with their own utility, and ergonomic considerations. Interactions are the touchpoints between various products, symbols, and agents. Finally systems track numerous interactions (each of which is an interaction, and a product, and a symbol) over time and the flow of resources between them. Pulling from the work of Greg Van Alstyne — I believe that Designing for Emergence is one step beyond systems. It’s designing a (not physical but meaningful) space where spontaneous interactions between systems can produce awe. Systems are incredibly complex and opaque, so designing for emergence isn’t easy by any means. However, it’s also a co-creation rather than something designed “for” the person ultimately using it. Sanders and Design Agency Dubberly have created a map which attempts to show the relations between various schools of design and what separates and unites them.
I think emergent design falls wonderfully on the Generative Design Research corner of this map. It’s creating a space where systems can spontaneously interact to create these moments of awe, and meaning. These black swans. To do this — you need to loosen your grip on the process and allow the people you want to help, to help themselves. That’s truthful design, and from my experience, limited as it is, it’s a wicked problem in, and of itself. I think this is where design is headed, towards designing for emergence — and I think it’s up to us to make sure we design spaces where the wonderful things about humanity — our intimacy, eye for beauty, propensity for exploration, courage and our nurturing and caring — are given room to spontaneously emerge, and flourish.
Can you design a space where moments like this are given more room to emerge?